[preset00]
fRating=3.000000
fGammaAdj=1.980000
fDecay=1.000000
fVideoEchoZoom=0.999500
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=5
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.001185
fWaveScale=4.778029
fWaveSmoothing=0.000000
fWaveParam=0.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=1.000000
zoom=0.999513
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010100
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.100000
ib_size=0.000000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=1
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=1
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.000000
wavecode_0_r=0.000000
wavecode_0_g=0.000000
wavecode_0_b=0.000000
wavecode_0_a=1.000000
wave_0_per_frame1=tic = min(time-tir,.1);
wave_0_per_frame2=tir = time;
wave_0_per_frame3=ti = ti + tic*.5 + below(vr+vg+vb,.4)*tic*8;
wave_0_per_frame4=
wave_0_per_frame5=
wave_0_per_frame6=vr = .75 + .25*sin(ti*1.132 + 1);
wave_0_per_frame7=vg = .75 + .25*sin(ti*1.121 + 1);
wave_0_per_frame8=vb = .75 + .25*sin(ti*1.187 + 1);
wave_0_per_frame9=ar=vr;
wave_0_per_frame10=ag=vg;
wave_0_per_frame11=ab=vb;
wave_0_per_point1=sp = sample*10;
wave_0_per_point2=ti = time;
wave_0_per_point3=
wave_0_per_point4=
wave_0_per_point5=ox = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
wave_0_per_point6=oy = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
wave_0_per_point7=oz = (rand(1001)*.001 + rand(1001)*.001 - rand(1001)*.001 - rand(1001)*.001);
wave_0_per_point8=
wave_0_per_point9=dis = pow(ox*ox + oy*oy + oz*oz,.5);
wave_0_per_point10=
wave_0_per_point11=vol = (value1+value2)*2;
wave_0_per_point12=
wave_0_per_point13=ox = sign(ox)*pow(ox,4)*vol;
wave_0_per_point14=oy = sign(oy)*pow(oy,4)*vol;
wave_0_per_point15=oz = sign(oz)*pow(oz,4)*vol;
wave_0_per_point16=
wave_0_per_point17=a = (3.464 - dis)*.57735*.3;
wave_0_per_point18=
wave_0_per_point19=xang = time*.154;
wave_0_per_point20=yang = time*.103;
wave_0_per_point21=zang = time*.118;
wave_0_per_point22=
wave_0_per_point23=
wave_0_per_point24=fov = .5;
wave_0_per_point25=
wave_0_per_point26=mx = ox*cos(yang) + oz*sin(yang);
wave_0_per_point27=mz = - ox*sin(yang) + oz*cos(yang);
wave_0_per_point28=ox = mx;
wave_0_per_point29=oz = mz;
wave_0_per_point30=mx = ox*cos(zang) - oy*sin(zang);
wave_0_per_point31=my = ox*sin(zang) + oy*cos(zang);
wave_0_per_point32=ox = mx;
wave_0_per_point33=oy = my;
wave_0_per_point34=my = oy*cos(xang) - oz*sin(xang);
wave_0_per_point35=mz = oy*sin(xang) + oz*cos(xang);
wave_0_per_point36=oy = my;
wave_0_per_point37=oz = mz;
wave_0_per_point38=
wave_0_per_point39=oz = (oz - int(oz*.2)*5 - 5)*2;
wave_0_per_point40=x = ox*fov/oz + 0.5;
wave_0_per_point41=x = (x-.5)*0.75 + 0.5;
wave_0_per_point42=y = oy*fov/oz + 0.5;
wave_0_per_point43=
wave_0_per_point44=
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=100
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.364568
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=0.100000
shapecode_0_r2=0.000000
shapecode_0_g2=0.000000
shapecode_0_b2=0.000000
shapecode_0_a2=0.100000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shapecode_1_enabled=0
shapecode_1_sides=64
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.360000
shapecode_1_y=0.500000
shapecode_1_rad=0.036971
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=0.200000
shapecode_1_r2=1.000000
shapecode_1_g2=0.000000
shapecode_1_b2=0.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shapecode_2_enabled=0
shapecode_2_sides=4
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.100000
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=wave_r = wave_r + 0.5*sin(time*1.13);
per_frame_2=wave_g = wave_g + 0.5*sin(time*1.23);
per_frame_3=wave_b = wave_b + 0.5*sin(time*1.33);
per_frame_4=
per_frame_5=wave_x = wave_x + 0.2*sin(0.32*time);
per_frame_6=wave_y = wave_y + 0.2*cos(0.32*time);
per_frame_7=
per_frame_8=ob_r = wave_r;
per_frame_9=ob_g = wave_g;
per_frame_10=ob_b = wave_b;
per_frame_11=ob_r = 0.3;
per_frame_12=ob_g = 0.3;
per_frame_13=ob_b = 0.3;
per_pixel_1=zoom = zoom - 0.04*(sin(8+6*sin(0.2*time)*ang) + sin(sin(time*2*sin(time)*rad))*0.3 - cos(rad)*0.1);
per_pixel_2=rot = rot + 0.3*abs(0.746-rad)*sin(2.2*(0.5-rad)+5.7*sin(0.1*time));
per_pixel_3=sx = sx - 0.01*(0.99*1-rad)*sin(0.733*time)*below(sin(time),0);
per_pixel_4=sy = sy - 0.01*(0.99*1-rad)*cos(0.953*time)*above(sin(time),0);
per_pixel_5=zoom = zoom + 0.015*(0.5*abs(3)-rad)*below(rad,1.5);
